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Ship / UPDATED 2026-09-07

Young Suns Decorator: Place Furniture from Inventory and Cargo

Place the first table, distinguish cargo withdrawal from placement, and return to walking mode.

Your next move

Enter Decorator, choose furniture from inventory and place it on the floor. Finish decorating before interacting with the furniture. Cargo storage is separate: withdraw an item before placing it.

Plan this task
  1. Place an inventory item
  2. Withdraw stored furniture first
  3. Use the furniture after finishing
  4. A small room plan
  5. Footage and controls

Place an inventory item

The first crew table is the worked example. Enter Decorator using its on-screen control, open Inventory and select the table. Position it, use Place and then Finish to return to walking mode. The observed controller layout also shows Rotate while an item is being placed.

Crew table held in Decorator placement mode with Place and Rotate controls visible.
Place the crew table, then finish decorating. 0:46:10. Open full image · Image source

Withdraw stored furniture first

The map station starts in the cargo hold. Open the wall hatch and withdraw it, then return to Decorator to place it. Moving an item from cargo into the backpack does not itself put furniture in the room.

Use the furniture after finishing

Once back in walking mode, approach the table and use its interaction. The crew table opens requests; the map station opens navigation. Their complete setup and first trip are in the departure route.

A small room plan

Put the table where its interaction point is easy to approach, and keep the hatch visible. This is an editorial layout suggestion. No collision clearance, item refund or relocation cost has been measured.

Footage and controls

Uploaded September 1, 2026; titled 1.0. Platform/build unverified. Match the pictured controller prompts to your controls.