Follow the introduction to Archie
During Send in the crowds, follow the Talk to Archie objective under Get to know your neighbors. Find Archie crouched beside the orange charging units and the tall illuminated sign next to the railing. Approach until Talk to Archie appears, then use the displayed X interaction.
Continue through this first conversation instead of treating the nearby portrait or talk prompt as proof of an unlock. The dialogue identifies Archie and the Material Archive faction; those labels tell you who you are speaking with.

Verify the new entry notification
As the conversation continues, New entry: Archie appears on the left. Meet & Greet also appears as an obtained badge on the right. This is the visible result of the demonstrated introduction, rather than an assumed unlock based on seeing a character’s name.
Use the new-entry notification as the confirmation for this example. The badge is a separate progress signal; this page does not reconstruct every preceding contact or promise that speaking to any character at any time unlocks the same badge. Continue your current objective, then use the directory for the next task contact.

Find the person who advances your current task
Use the named objective in Classifieds to choose the contact below. These are observed meetings and services, not a claim that every character is permanently standing at one location. A task handoff can unlock an interface or move a checklist forward without establishing that the character has just been unlocked.
| Character | Observed place | What the meeting does | Complete route |
|---|---|---|---|
| Gus | Opening workshop, long yellow workbench | Provides the wrench in the opening task; the next jammed door uses it. | Opening route |
| Dian | Wednesday, beside the outdoor noticeboard | Return after checking the board; finishing the introduction leads to the multiplayer welcome prompt. | First departure |
| Duck | Wednesday craft stall, orange and red wall hangings | Contact for Born to mop; the route repairs a mop, clears three spills, then returns to the mentor. | Mop workshop |
| Klos | Gewgaw Junk Oasis, yellow desk amid scrap | Distributed participation leads through the Jovipedia tutorial and four kupacite scans, then back to Klos. | Field research |
| Irina | Tuff, lower room with tables and framed art | Starts the cooking phase of Cee-Eye-Why and receives the feedback after three deliveries. | Tuff task |
| Basil | Tuff, upstairs by ring-lit mirrors and the green chamber | Second phase of Cee-Eye-Why: learn and craft Insulated gloves, then return to Basil. | Clothing phase |
| Dolores | Gorbit’s Belly, seated at the laboratory desk | Station representative for Welcome to the Belly; the repaired-pipe checklist precedes the final return. | Faction and task route |

The same character can have another task context
Klos appears in the opening ship-handoff route and later at Gewgaw. Use the destination on your active job to distinguish those meetings. The field-research meeting asks you to unlock a Jovipedia entry with a data packet and scan deposits; it is not a request to extract ore with a Drill.
Duck or Hermosa is the displayed first contact choice for Born to mop, but the observed walkthrough follows Duck. That wording supports looking for the offered mentor; it does not prove Hermosa’s location or a separate unlock route.

Read the faction badge without inventing affinity
The dialogue badge identifies a faction, while the active task tells you why you are talking. These observed examples help separate a name, a faction and the action that follows. They do not establish a hidden affection score or a best response.
| Character | Displayed faction | Observed interaction |
|---|---|---|
| Valentin | Late Watch | Receives a Chili delivery during Cee-Eye-Why. |
| Moira | Nebula Movement | Receives another delivery in the same cooking task. |
| Dolores | Regrove | Handles the station-representative conversation for Welcome to the Belly. |

Choose a reply, then follow the resulting objective
During the cooking task, Valentin’s response wheel offers Food. Selecting that task handoff and finishing the exchange is different from simply opening a conversation. After the three deliveries, the checklist asks for Irina; after the gloves are made, it asks for Basil. Follow the new instruction instead of treating every chat as a completed quest.
Faction membership alone does not prove a shop purchase, rank increase or character unlock. For a concrete reward and permission example, use the Regrove task and kiosk comparison. This directory does not infer daily-chat reset rules from those quest exchanges.
Recorded scope
The cited upload supplies these locations and task states; its exact executable build and platform remain unverified. This is a working directory of demonstrated meetings, not the full cast or a schedule of where every neighbor will be on another day.